Played 15th May 2018
Buildings are collapsing. Fires are raging. People are screaming. And you’re trapped inside the Edward Palatine Institute, watching it all happen on your screen. With just one hour to save billions of pounds worth of chemical research, every decision you make is critical.
Epicentre is your chance to answer the question that nags at the back of the mind during every disaster movie. If the world ended, how would you react?
As a vital part of the Institute’s disaster cleanup crew, you’ll have to walk a tightrope between weighing the consequences of your decisions, and making them fast enough to survive. As the crisis deepens outside the installation’s walls, and anarchy begins to rule the streets, terrifying updates flash through the news channels. There isn’t much time left, and your luck is running out…
Epicentre was the third of our Nottingham escape rooms to be brought into existence. Its unique atmosphere of urgency has flustered even the coolest of disaster recovery experts! Can you keep your cool while the world outside collapses into chaos, and the vital machines within the building begin to shut down?
What happens when the systems we rely on to keep us safe stop working? How do you reverse a shutdown in an unfamiliar space, when every second is bringing you closer to the worst possible outcome?
Epicentre is the most ‘real world’ of our Nottingham escape rooms. It asks questions that real people have to answer in real situations. You’ve got just 60 minutes to avert calamity. What are you going to do?
Our host was the funniest yet, which really got us in the mood to play this game as it has its own comical value. He briefed us with the do’s and don’ts with added don’ts ie don’t chew or lick wires, apparently this has happened…? Our host gave Becky a case and took her away where she was locked away on her own 😦 as the computer system thought she was an intruder.
Room Set Up
Laura’s room was large, well lit with little props but lots of random book pages. Becky’s room was smaller and dark. All the props were relevant to the theme. There is loads of space for the maximum team size however as the game went on there are some parts where it will be a squeeze and some members of the team may find it difficult to participate but you can easily divide tasks out.
The game is linear just like all the games we played at Escapologic. There as some really funny elements to the game, especially with the AI playing some random tunes to us, like ‘All by myself’ when Becky looked lost being locked away. The game was really about team work as you had to describe everything to each other even when we were finally reunited. Most of the game was automated with a padlock or two, but lots of searching around. As always we are unable to give spoilers but what an ending !! really threw us off our game but it was hilarious !!
Clues were delivered by the AI who also liked to torment and tease us, even complained about Laura’s singing.
We did it ! 55 Minutes 35 Seconds
Our Overall Experience
Wow Factor ★★★★★
Overall Experience ★★★★★
This is the second of Escapologic’s games to have a well deserved highest score from us, even though the game isn’t overly difficult but the fun factor is defiantly there and really excited us. Our host even made our game better before we went in and we understood why when we entered. We struggled being apart at the start which is where we lost most of our time but once reunited we figured it out. FYI you push the door not pull, took us 5 attempts haha. This game would really suit all ages and both experienced and inexperienced escapists.
2 players £40
3 Players £57
4 Players £70
5 Players £80