Monosphere

a9481984-bcea-4710-a4cf-62a720dd0282.png

Played October 5th 2018

Theme

“After a monotonous 9 to 5 shift, you get home and look around, deciding that you need a change so you call up a few friends and arrange to do something exciting. How about that new ‘escape room’ thingy that just opened near the town? The posters look stimulating and it’s had great reviews! Everyone agrees that it’s a good idea so you decide to book in and a few days later you are standing in the blackened void that is the Trapp’d reception eagerly waiting.

You have decided to try ‘The Monosphere’ room which promises to be a crazy, mind-bending psychoactive experience all rolled into one fascinating room. What you don’t realise, however, is that the government are actually using this room to test a new form of mind-modification to try and create the ‘perfect utopia’ within society – a sort of brain-washing totalitarian epidemic, if you will. Anyone who attempts this ‘escape room’ unconsciously falls into a passive stupor of compliance and conformity… Do not let this be you! Figure out a way to escape without alerting anyone to your recognition of the untold activities being performed within this room. Trapp’d in with 60 minutes to escape… before you lose your mind!”

Host

Our host Dan was so nice, he gave us a very warm welcome. You could tell he really enjoyed his job as we had to tear our selves away at the end of the game to get to trapp’ds other location to play Exordium

Room Set Up

Before entering the game our host put blind folds on us and led us into our game.  Once our game had started we were aloud to take them off what we saw was mind boggling, optical illusions which were mind bending covered the room. There was minimal props and the space is big enough for the maximum sized team of 6.

Game Play

This is a linear game which really test your senses, the optical illusions played tricks on our minds at times but this added to the fun of the game. Puzzles in this game mainly are observational and use padlocks, the games flow started well however we got a little stuck in the middle of the game, which was a little frustrating.

Clue System

Clues were given by our host via a …..

Escape Time

53 minutes 30 seconds

Our Overall Rating

Puzzles ★★★☆☆

Immersion ★★★☆☆

Difficulty ★★★☆☆

Wow Factor ★★☆☆☆

Overall Experience ★★★☆☆

Mono sphere was a very different to any game we had played before in the sense of the games setting. We enjoyed this game and loved our host Dan. This was our first experience playing a trapp’d game so we were really looking forward to our visit to billing aqudrome.

Price

Tuesday-Thursday

2 Players   £39

3 Players   £49

4 Players   £59

5 Players   £69

6 Players   £79

Friday-sunday

2 Players   £49

3 Players   £59

4 Players   £69

5 Players   £79

6 Players   £89

Trapp’d Website

5b2dd2fe-a3d1-4e93-8b0d-c8276b9068f1.png

Exordium

99F67959-825B-48AD-90B3-980141A41EDD

Played October 5th 2018

Theme

“They say humans have inhabited earth for thousands of years. They are wrong. Humans have slowly been destroying earth for thousands of years, exhausting this once peaceful planet and everything that lived in harmony with it. 50 years ago, the predictions were publicised, earth would be in ruin and extinction would close in on us. But no one took notice. A blind eye cast towards the ‘experts’ and our trends continued. Overpopulation, nuclear atomic wars, engineered disease. All very real threats we regret to ignore. So wrapped up in universal destruction; deforestation caused by agriculture, driving catastrophic climate change and ultimately, global warming were the cause of our debilitation. Things we were subconsciously aware of but chose to ignore. We chose to destroy our beautiful home and now, the reckoning is upon us.

As you gaze out of the window across the desolate badlands, the skies burn a flaming blend of exquisite reds. The ground beneath you has completely shattered from the shrunken ozone layer. Long, connected fractures creep out for as far as the eye can see. The vivid green trees and lush, spongey grass seems but a fading memory now. It is a mystery to you, how this once thriving ecosystem can be the object of such an injurious holocaust. It has a kind of exclusive beauty about it… you wonder how it could simultaneously be so deadly.

Your brows furrow in concerned frustration at the planetary cataclysm your kind has managed to provoke. The second chance you are about to retrieve feels undeserved. There is talk of a Tetrahedron concealed within the landscape on planet Mars. You and your team of NASA scientists have been studying it for a copious amount of lengthy years and believe it may have the ability to reverse cataclysmic climate change with the help of supernatural geoengineering. It’s a long shot, but it’s the only option.

All suited up and strapped in, you sit nervously in the launch shuttle and ponder possibilities. Your mission is clear; obtain the Tetrahedron and fire it back to earth where the other scientists will begin initiation. A countdown begins on the screen in front of you and the shuttle begins hum and shake. You take a deep breath and implore the adrenaline to keep you going. No one has any idea of what to expect. Very few people have been to Mars before and there isn’t exactly an instruction manual. Initiative and logic will be your biggest assets from here on out… the future of humankind depends completely on you!”

Host

Our host Riley greeted us and led us to the room where he gave us a health and safety brief before our game began.

Room Set Up

The set was impressive and decorated well with rooms overlooking the most interesting part of the set but unfortunately you didn’t get to explore. The game starts a little small but will quickly open up once the game commences, this game would adequately fit the maximum sized team of 6.

Game Play

This was a very linear game, with a nice mix of logical, memory, and observational puzzles. The game had a good flow although we got a little lost at one point, but we’re soon back on track with a little nudge. Puzzles were well infused into the game and fit the theming well.

Clue System

You were able to ask for clues by calling out, clues were given by the host over the sound system.

Escape Time

42 Minutes 22 Seconds

Our Overall Rating

Puzzles ★★★☆☆

Immersion ★★★☆☆

Difficulty ★★★☆☆

Wow Factor ★★★☆☆

Overall Experience ★★★☆☆

This game was well presented although it was a shame the central part of the set wasn’t incorporated into the game. With just the two of us there was a lot of running around to do with we didn’t mind that much about because we like quite active games.

Price

Tuesday-Thursday

2 Players   £39

3 Players   £49

4 Players   £59

5 Players   £69

6 Players   £79

Friday-sunday

2 Players   £49

3 Players   £59

4 Players   £69

5 Players   £79

6 Players   £89

Trapp’d Website

FFB3BE21-4CB7-4DBD-9940-14D24B660A9D

 

The Book Of Secrets

2B593DD6-EFC8-4D4B-8D13-1DC3B921F400

Played October 4th 2018

Theme

“On New Years Eve 1999 top magician and magic inventor Alistair Wilson vanished from a glass box, never to be seen again. No-one knows why or even how he vanished. You and your team have one hour to solve the mystery and to find his famous Book of Secrets before his former home is demolished. Can you get into the mind-set of this master magician? Can you work out his secrets? And before the building is destroyed can you find his much-prized book?”

Host

Our host Sophie was lovely, she was very chatty and welcoming. She took us through the health and safety brief, we were given hard hats and taken to our room.

Room Set Up

The room was very well decorated and everything you would expect a magicians house to look like. The room size is quite big, and would be enough for the maximum sized team of 7. This room consists of mainly coded padlocks.

Game Play

This was a non linear game, with quite a lot of puzzles to complete in the 60 minutes. Puzzles were varied and consisted of observational, a little problem solving, mathematical puzzles and an added bit of magic! The game had a really go flow and all of the puzzles complimented the theme really well.

Clue System

Clues were given via a tv screen.

Escape Time

We failed but we weren’t far off with 60 minutes 22 Seconds

Our Overall Rating

Puzzles ★★★★★

Immersion ★★★☆☆

Difficulty ★★★★★

Wow Factor ★★★★

Overall Experience ★★★★

Overall we had a really good time playing The book of secrets. Although there was a lot to do in the 60 minutes for the 2 of us we had lots of fun. The room was very interesting, well decorated and set out with lots to explore and complete. This is a really good room for larger teams as you are able to split up to different parts of the room, but experienced smaller groups would also do well. This was the first game we have played at Clue adventures and was the perfect introduction, we were super excited for our next game 2tickets 2ride

Price

2 Players   £70

3 Players   £96

4 Players   £120

5 Players   £140

6 Players   £156

7 Players   £168

Clue Adventures’s Website

C6C454A9-245D-4376-9EB0-D9F064E94FBF

2tickets 2ride

CDAE9CD4-A0EE-407F-A6A9-84119A627F82

Played 4th October 2018

Theme

“Race the clock in this action packed two player game set underneath London. As you try and solve the puzzles that have been left for you, you also need to try and stop London from being destroyed.”

Host

After finishing (The book of secrets) Paul came down to meet us and led us to the room. Paul is a keen enthusiast himself so we had lots to talk about. He went through the necessary health and safety brief, then took us to the Lizzy line platform.

Room Set Up

This was a very compact room but decorated how you would expect a tube platform to look. It was well lit with plenty of floor space for the two of us. Directly under the game there is an active tube line which gave the game a very immersive element. The use of space in this room is utilized incredibly well.

Game Play

This is a linear game that flows very well. Puzzles are a mixture of logical, observational, and a couple math problems which kept Becky busy. During the game you wear headsets, this enables you to hear your host and also each other. Although it gave an immersive element to the game, it also made Laura sound like she’d had a couple too many drinks, which was comical at times.

Clue System

Clues were given by our host through a headset which you wear during the game.

Escape Time

53 Minutes 3 Seconds

Our Overall Rating

Puzzles ★★★★★

Immersion ★★★★

Difficulty ★★★☆☆

Wow Factor ★★★★

Overall Experience ★★★★

As we are a team of two, 2tickets 2ride has been on the top of our list since we began playing escape rooms last July, so the first chance we had to play this game we jumped on and we weren’t disappointed. This was a very exhilarating game which was very immersive, the combination of the story line, visuals and sounds throughout the game gives you a certain sense of urgency which kept us on out toes. We both love a game that ties surrounds or history into the theme and story line and this game has it all. We would highly recommend this game to anyone who would like to play it. We had such a great time at clue adventures and we will be back on our next London trip to play (gangsters treasure)

Price

2 Players   £70

Clue Adventures website

0D64C7F3-F878-4FAB-953E-83B3C91FA500

Poppa Plocks

DB382DF8-6371-4983-A3F2-D548542AB2C1

Played October 3rd 2018

Theme

“This bonkers escape room game takes place within secret rooms of The Depot pub in Islington, guaranteed to provide you and your team with a whole lot of fun and silliness as you take on the 60 minute challenge of the twisted toy-maker Poppa Plock.
Guided by Oki, the outrageous ventriloquist dummy, your team must complete Plock’s penultimate creation by taking on the crazy clues, contraptions and characters within.”

Host

After standing in a very cosy bar for a short while we noticed our host Wynn, we approached him, introduced ourselves and then he marched us (literally!) upstairs to our game. Wynn was a fabulous host, he done really good job at trying to get our energy going before we began the game and gave us the most comical health and safety we’ve encountered.

Room Set Up

This was a dimly lit room with parts that are quite dark. The room was decorated how you would expect a creepy toy workshop to be, with a range of toys which evoked a little nostalgia between the two of us. The room was a very good size and would fit the maximum team of 6 very comfortably.

Game Play

This was a very linear game with a nice diagram which gave you an idea of what to tackle next. Puzzles were a range of skill, observational, and logical. The game had a nice flow, incorporating the theme and props in the room really well. Although we did hit a stale patch at one point during the game, we were soon back on track with a little nudge. This game mainly used coded padlock with a few magnetic locks dotted about. This game has the most unusual ending, Becky had no idea what was happening but Laura managed to save the day.

Clue System

Clues were given by poppa plock who had a bit of a foul mouth at times and on occasions we had a little help from Wynn who came and gave us a little hand.

Escape Time

59 Minutes 3 Seconds

Our Overall Rating

Puzzles ★★★☆☆

Immersion ★★★★

Difficulty ★★★☆☆

Wow Factor ★★★★

Overall Experience ★★★★

This was our first encounter with a live actor during a game, at first we were a little taken back by Wynn’s loudness, but soon warmed to him. This is a fun game which I would recommend anyone to try, although larger teams of 5-6 players may find themselves stuck for something to do at various points of the game. Without giving any spoilers the finale to this game was a great giving the ending a really good twist. The health and safety brief is very important so make sure you listen carefully.

Price

Friday-Saturday

2 Players   £70

3 Players   £84

4 Players   £108

5 Players   £130

6 Players   £150

sunday-Thursday

2 Players   £60

3 Players   £78

4 Players   £100

5 Players   £120

6 Players   £138

Handmade Mysteries Website

1a726376-ffba-4dd2-82aa-7c9d90b2ee2f.png

Hangover Dèjá Brew

30f7bef8-fd82-4625-b20b-a0ad608eaec8

Played October 4th 2018

Theme

“Light shines through the hotel room curtains. Is it morning already? The stag do got a little out of hand last night – what even happened? You get up a little unsteadily and survey the scene; bottles everywhere, the rest of the group lying around you. But try as you might, you can’t find the groom anywhere. Panic sets in. You pick up the phone to try to reach his mobile but the line is dead. You try the door but the room is locked from the outside. You’re trapped. The only way out is to piece together the events last night through the clues around you, and solve your way out. With the wedding in less than 12 hours, can you find the groom and save the day? This escape room is strictly adults only, so be prepared for things to get a little spicy!”

Host

Our host Simon was very enthusiastic, he was new to the job however he already had such passion, defiantly an escape room enthusiast in the making. We had a chat about rooms we’ve completed, given our brief and then led to our hen party suite.

Room Set Up

There is plenty of space in this game for the maximum sized team of 5, the rooms are dimly lit but this is in keeping with the theme of the game. The rooms are sparsely decorated but everything in here has a purpose. Some of the decor is a little risky for sensitive people as its very sexualised.

Game Play

This is game is slightly non linear at the start however becomes liner around mid way through.. It was a bit of a scavenger hunt, completing puzzles in order to gain pieces for a bigger task. The game had good flow, We did get a little stuck during one part of the game but with a gentle nudge from our host we were back on track again. This game is fully automated bar one padlock. Puzzles consist are mainly observational and all very logical. There is one puzzle that you have to listen carefully and another which showcased Laura’s incredible off toned singing (or do dooo doo-ing) which has us laughing so hard we had to just take a little time out and compose ourselves.

Clue System

Clues were delivered by text.

Escape Time

51 Minutes 53 Seconds

Our Overall Rating

Puzzles ★★★★★

Immersion ★★★★★

Difficulty ★★★☆☆

Wow Factor ★★★★★

Overall Experience ★★★★★

We had such a fun time playing this game, I don’t think we have ever laughed so much as we did during one puzzle, but this is defiantly a game to avoid if you are a little uncomfortable with nudity and sexual references. AIM escape have put together a really good room that incorporates all of the props into the puzzles which fit the theme and story line incredibly well. As it’s slightly non linear larger teams wouldn’t be stuck for things to do but for smaller teams there is enough to keep you busy for a good chunk of your 60 minutes. We will be talking about this room for a long time as we had so much fun, we defiantly recommend trying out this game and we are looking forward to returning soon to play their other games on offer.

Price

Off peak times

Monday – Friday 9.00-17.59

2 Players   £60

3 Players   £90

4 Players   £120

5 Players   £150

Peak times

Monday – Friday 18.00-23.00 and Saturday, Sunday.

2 Players   £80

3 Players   £120

4 Players   £160

5 Players   £200

AIM Escapes website

ef768837-9462-4890-b5e1-ea68a4cc3ace.png

 

Nethercott Manor

93063CB0-B71D-44F8-82A3-E559B83A0EDA

Played 29th September 2018

Theme

“The old manor house is entwined with local legend, the living don’t remember the Nethercott’s, the family’s hay day was long ago. Local folk talked, whispers were heard, rumours began, lights were seen within. The Nethercott’s are long gone but something remains, an essence, a smell, a feeling, it’s in the fabric, in the walls, under the floor boards … it ticks, it creeks … take a trip into the past, uncover the family’s many secrets and glimpse their fleeting souls?”

Host

Our host Tyler was very warm and welcoming. As this is a slightly spooky game Laura was a little on edge. Our host was very reassuring, he began with the usual health and safety brief and gave us a little hint to light the way before the game began.

Room Set Up

The game starts off in a small room with minimal lighting however this game does open out. There are parts of the game that are smaller than others but with how the game plays this wouldn’t be an issue for larger teams. The rooms set up was amazing, the attention to detail mixed with the sound and lighting effects makes this a really fun immersive game. This room without doubt had the wow factor. This room is certainly big enough for the maximum team size, Tulleys do recommend larger teams to play as the game has lots to do.

Game Play

This game is a non linear game. There is a vast range of puzzles to complete such as observational, mathematical, and skill. There is also a puzzle which incorporates the sense of smell which came as a nice surprise as we have not seen anything like it before, however the downside to this was the smells became over powering and actually hurt our noses, it would have been nice to have coffee beans on hand as a cleanser. There is an abundance of puzzles to complete so would suit lager teams as you would always find something for each member to complete. Locks are a mix of magnetic locks and padlocks.

Clue System

Clues were given by a voice from the beyond.

Escape Time

We failed to escape

Our Overall Rating

Puzzles ★★★★

Immersion ★★★★★

Difficulty ★★★★★

Wow Factor ★★★★★

Overall Experience ★★★★☆

This was a very fun spooky game, Tulleys have done an extremely good job at creating this game with all the elements of sound, decoration and lighting effects coming together to submerge you in the theme of the game. Although we didn’t escape this game we weren’t disappointed as the parts of the game we did get to experience we enjoyed. This is a very large game so for the two of us it was a challenge, so we would recommend this game for at least four people or a very experienced three. Divide and conquer would be the best way to tackle this game and only being a two this wasn’t possible especially when Laura refused to move from the floor. At the end of the game our host took us on a tour of the rest of the game and we were amazed by how Tulleys had utilized every inch of space, we would highly recommend this game and we are looking forward to returning to Tulleys next year.

Price

Monday-Friday

2 Players   £56

3 Players   £78

4 Players   £96

5 Players   £110

6 Players   £120

7 Players   £133

8 Players   £144

Saturday-Sunday

2 Players   £60

3 Players   £84

4 Players   £104

5 Players   £120

6 Players   £132

7 Players   £147

8 Players   £160

Tulleys Escape Rooms Website

e5a23c0b-753e-4795-8e3b-a64c71334e21.png